Age Crisis Response: Emergency Plans When Things Go Wrong

Age System · 2026-08-03
目录

The Age Crisis is the easiest point to collapse in Civ VII. Even if unprepared, an emergency plan cuts losses. This guide gives an action list by before / during / after.

Age crisis response
Fig 1: stockpile before, defend during, recover after

1. 10 turns before: stockpile

  • Bank gold (300+); buy emergency units in crisis.
  • Convert soon-obsolete units to gold; don't keep dead troops.
  • Finish achievable Legacy Paths to lower crisis intensity.

2. During: defend first

Barbarian and independent activity spikes in crisis. Pull troops back to garrison core cities, pause expansion, hold the board.

3. After: recover

  1. Fix happiness in weakened cities.
  2. Replan districts changed by the transition.
  3. Swap civ to align with the next Age route.
Tip: if you finished 0-1 Legacy Paths (Dark Age), the crisis hurts badly. Start remediation 15 turns early; even one more path sharply lowers intensity.

4. Common mistakes

  • Expanding in crisis: spread troops, picked off.
  • No gold bank: no emergency money when crisis hits.
  • Ignoring happiness: crisis plus unrest spirals.